LL.M. Curriculum

Required Courses:

  • Introduction to Gaming Law  

    This course provides an overview of public policy issues; the federal role in gaming regulation; the economics of gaming; the creation of gaming control systems; the licensing process; ethical requirements for the gaming lawyer; accounting, internal controls and taxation; gaming contracts; gaming crimes; advertising; entertainment; the legislative process; problem gambling; and practical approaches to legal representation.

  • Fundamentals of Casino Operations and Management  

    Explains basic casino table games and slot operations. Examines the mechanisms and techniques employed in the operations and management of casino companies including department policies, production processes, manpower development, and marketing for a variety of operating systems. Places these operations and management systems within a political, economic, and sociological context.

  • U.S. Gaming Law OR Comparative Gaming Law  

    U.S. Gaming Law This course will provide basic information about federal gambling law, including laws concerning Native American casinos, interstate wagering, international wagering, transportation of wagering devices, sports wagering and online wagering. Comparative Gaming Law This course will compare gaming law and policy in major gaming jurisdictions with an emphasis on examining how companies can comply with regulations in multiple jurisdictions. The course will also explore the historical development of laws in other regions, analyze trends, and identify best practices.

  • Drafting Project OR Externship  

     

Elective Courses:

  • Casino Resort Law  

    This course covers matters encountered by general counsel of gaming resorts, such as compliance committees, internal investigations, disciplinary actions, employment issues, entertainment contracts, innkeeper rights and responsibilities, land use approvals, casino credit and debt collection, and gaming patron disputes.

  • Technology, Innovation, and Gaming  

    This course will examine the impacts of technology innovations on land-based and online gaming environments. The course will also examine the many forms of online gaming (poker, casino games, lotteries, sports betting, bingo, and social games) and the particular legal and policy challenges that internet gaming raises including player protection, geolocation, financial controls, licensing, and data privacy.

  • Administrative Law  

    Examines the legal structure of federal and state government agencies; how they may be structured under the Constitution; how they issue and enforce regulations; and how they make decisions.

  • Patents, Trademarks, and Trade Secrets  

    This course covers patents, trademarks, unfair competition, false advertising, and trade secrets, plus a brief look at idea protection and noncompetition agreements. The goal of the course is to introduce you to the major concepts underlying (1) the federal patent laws which protect qualifying inventions, (2) state laws protecting ideas and information, and (3) state and federal laws protecting indications of the source of a product or service (i.e., trademarks).

  • Copyright  

    This course is designed to provide students with a solid grounding in U.S. copyright law, a profound understanding of the policies that have shaped U.S. copyright law, and an awareness of the international influences that have affected U.S. copyright law. Students will learn to analyze and solve challenging current issues in copyright law, including problems associated with the Internet.

  • International Intellectual Property  

    This course covers the principles, treaties and mechanisms that regulate intellectual property at the international level (particularly copyright, patents, trademarks and internet domain names) and surveys the differences in the intellectual property laws of various countries.

  • Entertainment Law  

    Surveys a wide range of legal issues pertinent to live and recorded entertainment, including intellectual property rights, contract formation and breach, regulatory schemes, labor issues, and First Amendment considerations. (Note that Copyright is a prerequisite.)

  • Employment Law  

    Principle subjects covered in the employment law course include: breach of employment contracts, wrongful discharge, workplace health and safety, employee testing, arbitration, post-employment restrictions and workplace privacy rights.

  • Labor Law  

    This course explores the employer-employee-union relationship, its historical and economic development and its modern statutory framework.

  • Employment Discrimination Law  

    This course examines the law of employment discrimination, focusing on Title VII of the Civil Rights Act of 1964, the Civil Rights Act of 1991, the Age Discrimination Employment Act of 1967 and other federal and state statutes, case law, and regulations protecting the civil rights of employees and job applicants.

  • International Business Transactions  

    Explores a wide range of legal problems involving international trade, licensing, and investment issues.

  • Federal Indian Law  

    Anthropological, historical, and legal study of the American Indians, including a focus on American Indian traditional law and values, federal policy and current legal issues.

  • Gaming Equipment Manufacturers – Law and Policy  

    This course explores the intense regulatory environment in which the $13 billion gaming equipment industry operates, and its effects on relationships between manufacturers of slot machines and other casino equipment and regulators, casinos, and gamblers. Topics include comparative regulatory approaches applicable to companies operating in hundreds of state, tribal, and international jurisdictions; selected laws and regulations and their effects on technology and business; contracts between gaming manufacturers and their customers and vendors; the creation and uses of intellectual property in the gaming industry; employment law issues peculiar to gaming manufacturers; and the roles of in-house legal departments and outside law firms. The course will emphasize best practices for responding to practical problems faced by lawyers who represent, work for, and deal with gaming equipment manufacturers and other gaming industry players.

An LLM candidate may petition the faculty advisor to take courses offered by other UNLV departments or law courses that are not included on the approved elected list.