Artificial Intelligence, Biometrics & Big Data in the Gaming Industry: Privacy Protections and Public Policy

Artificial Intelligence, Biometrics & Big Data in the Gaming Industry:

 

Privacy Protections and Public Policy

 

January 17, 2020

 

9:00 AM - 5:15 PM
Approved for 6.5 CLE Credits

 

 

Rather than being a collection of sessions loosely centered on the casino industry or gaming regulation, this program will concentrate on a single but potentially seismic topic to the gaming industry - artificial intelligence, biometrics, and the use of big data in the gaming industry.

 

 This conference will begin with an explanation of this emerging technology and a discussion of current and potential applications in security/surveillance, responsible gaming, and marketing/customer experience. The next area covered will be the legal framework that may accompany the use of this technology, focusing on player privacy. Legal experts will discuss the impact of current and proposed privacy laws and the consequences of data breaches. The focus will then shift to the potential gaming regulatory issues concerning the technology from its mandatory implementation for responsible gaming, as is being considered in Australia and Japan. 

 

Speakers will address concerns regarding its use for patrons that have not consented to the use of their information for marketing or other commercial purposes. 

 

A panel of key gaming regulators from Nevada, Illinois, and Missouri will help inform these topics from a regulatory perspective. The conference will discuss best practices for the gaming industry and model regulations for regulators that meet the goals of all the relevant interest groups.

 

To register, please click here.

 

The schedule can be found here.

 

 

 

 

January 17, 2020
8:00 AM - 4:15 PM
BSL Thomas and Mack Moot Court Facility #151